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Start to finish – Creating a complete game using Unity3D Course Drive

Start to finish - Creating a complete game using Unity3D Course Drive Start to finish - build a complete game using Unity and C# and learn to think like a game programmer

Start to finish – Creating a complete game using Unity3D Course Drive

Start to finish – build a complete game using Unity and C# and learn to think like a game programmer

What you’ll learn

Start to finish – Creating a complete game using Unity3D Course Drive

  • Learn to think like game developers.
  • Create a complete game start to finish.
  • Become familiar with the Unity editor.
  • Learn to create in-game behavior using C# scripts.
  • Learning how to work with Unity’s UI system.
  • Learn how to build cross scene audio.

Requirements

  • Eagerness to learn and create games!
  • Mac or PC capable of running Unity Game Engine.
  • A running version of the Unity Game Engine.

Description

In this course, we will create a 2D game called “Whack a Zombie” from start to finish. During the course of this project, we will learn how to set up the project and code all the game mechanics and interactions in Visual Studios using C# and we will finish the project by adding some additional polish to it also. By the end of the project, you will have a thorough understanding of the fundamentals of developing games using the Unity game engine.

Who this course is for:

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